Hopefully, after some rather annoying searches, you should come up with a few variables that change every time the signal changes.Of course, you can also pause the game when it didn't change and use "Unchanged value" which should eliminate quite a few variables too. Whenever it changes, pause the game, search for a changed value, unpause the game. Pick one street light that you will care about and start the simulation.Search for a value, likely 4 bytes, undefined value.That way, you have guaranteed that each street will once be hit. For best results, make it quite simple: At one end of the T junction, you put workers, on the other, you put some workplace and on the third some shopping. In this case, it would be a junction (T-Junction preferably) with street lights (just to be sure). The smallest possible situation where you can simulate what you need to do. General approach for reverse engineering:
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